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Spells

Shining Smite

Bonus action with concentration; target hit by a weapon attack takes 2d6 radiant damage and sheds bright light in a 5-foot radius, granting Advantage on attacks against it and prev...

Rank
Rank 2
Cast
1 bonus action
Range
Self
Duration
Concentration, up to 1 minute
Rank
2
Range
Self
Duration
Concentration, up to 1 minute

The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.

At Higher Levels: The damage increases by 1d6 for each spell slot level above 2.