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Spells

Searing Smite

Bonus action spell with no concentration that adds 1d6 fire damage on hit, then deals 1d6 fire damage at the start of each target turn with a CON save to end the effect; scales +1d...

Rank
Rank 1
Cast
1 bonus action
Range
Self
Save
Con
Duration
1 minute
Rank
1
Range
Self
Duration
1 minute

As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

At Higher Levels: All the damage increases by 1d6 for each spell slot level above 1.