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Ray of Sickness

1st-level ranged spell attack at 60 feet dealing 2d8 poison damage; imparts the Poisoned condition until end of your next turn on a hit. Damage scales +1d8 per spell slot level abo...

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

At Higher Levels: The damage increases by 1d8 for each spell slot level above 1.

Level 1st-Level · School Necromancy · Casting Time 1 action · Range 60 feet · Components V, S · Duration Instantaneous · Classes Sorcerer, Wizard

Damage Poison · Attack roll

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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