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Ray of Sickness
Ranged spell attack dealing 2d8 poison damage and imposing Poisoned condition until the end of your next turn; damage scales +1d8 per spell slot level above 1st.
- Rank
- Rank 1
- Cast
- 1 action
- Range
- 60 feet
- Duration
- Instantaneous
- Rank
- 1
- Range
- 60 feet
- Duration
- Instantaneous
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
At Higher Levels: The damage increases by 1d8 for each spell slot level above 1.