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Jump

Touch-range transmutation enabling a willing creature to jump up to 30 feet on each of its turns until the spell ends by spending 10 feet of movement; scales to additional creature...

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

At Higher Levels: You can target one additional creature for each spell slot level above 1.

Level 1st-Level · School Transmutation · Casting Time 1 bonus action · Range Touch · Duration 1 minute · Classes Druid, Ranger, Sorcerer, Wizard

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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