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Spells

Inflict Wounds

Touch-range necromancy dealing 2d10 necrotic damage on a failed CON save (half on success); no concentration required. Damage scales by +1d10 per spell slot level above 1st.

Rank
Rank 1
Cast
1 action
Range
Touch
Save
Con
Duration
Instantaneous
Rank
1
Range
Touch
Duration
Instantaneous

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

At Higher Levels: The damage increases by 1d10 for each spell slot level above 1.