Ice Knife
1st-level spell launching an ice shard that requires a ranged spell attack; hit deals 1d10 piercing, and regardless of hit the shard explodes forcing all creatures within 5 feet to...
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
At Higher Levels: The Cold damage increases by 1d6 for each spell slot level above 1.
Level 1st-Level · School Conjuration · Casting Time 1 action · Range 60 feet · Components S, M (a drop of water or a piece of ice) · Duration Instantaneous · Classes Druid, Sorcerer, Wizard
Damage Piercing, Cold · Attack roll · Save Dexterity