Hold Monster
5th-level Enchantment imposing Paralyzed condition via WIS save at 90 feet; target repeats save at end of each turn to end the spell. Requires Concentration up to 1 minute. Upcast...
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
At Higher Levels: You can target one additional creature for each spell slot level above 5.
Level 5th-Level · School Enchantment · Casting Time 1 action · Range 90 feet · Components V, S, M (a straight piece of iron) · Duration Concentration, up to 1 minute (Concentration) · Classes Bard, Sorcerer, Warlock, Wizard
Save Wisdom