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Spells

Finger of Death

7d8 + 30 Necrotic damage on a failed CON save within 60 feet; on a half, targets take half damage. If a Humanoid dies from this spell, it rises as a Zombie under your control at th...

You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one. A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see "Monsters") that follows your verbal orders.

Level 7th-Level · School Necromancy · Casting Time 1 action · Range 60 feet · Components V, S · Duration Instantaneous · Classes Sorcerer, Warlock, Wizard

Damage Necrotic · Save Constitution