False Life
Grants 2d4 + 4 temporary HP as an instantaneous action with no concentration, scaling by 5 additional temporary HP per spell slot level above 1st.
You gain 2d4 + 4 Temporary Hit Points.
At Higher Levels: You gain 5 additional Temporary Hit Points for each spell slot level above 1.
Level 1st-Level · School Necromancy · Casting Time 1 action · Range Self · Components V, S, M (a drop of alcohol) · Duration Instantaneous · Classes Sorcerer, Wizard
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