Showing0entries
Sorted A-Z
Spells

Continual Flame

Creates a permanent magical flame (20-foot bright light, 40-foot total light radius) on a touched object without consuming fuel or producing heat. Requires V/S/M (ruby dust, 50+ GP...

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

Level 2nd-Level · School Evocation · Casting Time 1 action · Range Touch · Components V, S, M (ruby dust worth 50+ GP, which the spell consumes) · Duration Until dispelled · Classes Cleric, Druid, Wizard