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Spells

Cloudkill

Creates a 20-foot-radius sphere of yellow-green fog within 120 feet that deals 5d8 poison damage on a Constitution save, or half on success. The heavily obscured sphere moves 10 fe...

Conditions
Inflicts:

You create a 20-foot-radius Sphere of yellow-green fog centered on a point within range. The fog lasts for the duration or until strong wind (such as the one created by Gust of Wind) disperses it, ending the spell. Its area is Heavily Obscured. Each creature in the Sphere makes a Constitution saving throw, taking 5d8 Poison damage on a failed save or half as much damage on a successful one. A creature must also make this save when the Sphere moves into its space and when it enters the Sphere or ends its turn there. A creature makes this save only once per turn. The Sphere moves 10 feet away from you at the start of each of your turns.

At Higher Levels: The damage increases by 1d8 for each spell slot level above 5.

Level 5th-Level · School Conjuration · Casting Time 1 action · Range 120 feet · Components V, S · Duration Concentration, up to 10 minutes (Concentration) · Classes Sorcerer, Wizard

Damage Poison · Shape 20-foot radius sphere · Save Constitution