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Spells

Chromatic Orb

1d-level ranged spell attack dealing 3d8 damage in Acid, Cold, Fire, Lightning, Poison, or Thunder. When two or more damage dice show the same number, the orb leaps to a new target...

You hurl an orb of energy at a target within range. Choose Acid, Cold, Fire, Lightning, Poison, or Thunder for the type of orb you create, and then make a ranged spell attack against the target. On a hit, the target takes 3d8 damage of the chosen type. If you roll the same number on two or more of the d8s, the orb leaps to a different target of your choice within 30 feet of the target. Make an attack roll against the new target, and make a new damage roll. The orb can't leap again unless you cast the spell with a level 2+ spell slot.

At Higher Levels: The damage increases by 1d8 for each spell slot level above 1. The orb can leap a maximum number of times equal to the level of the slot expended, and a creature can be targeted only once by each casting of this spell.

Level 1st-Level · School Evocation · Casting Time 1 action · Range 90 feet · Components V, S, M (a diamond worth 50+ GP) · Duration Instantaneous · Classes Sorcerer, Wizard

Attack roll