Scout
CR 1/2 scout with 16 HP and AC 13, dealing 1d8+2 piercing (longbow, +4 to hit, 150/600 ft) or 1d6+2 piercing (shortsword, +4 to hit). Multiattack enables two strikes combining eith...
Scout. Small humanoid, neutral.
Languages: Common plus one other language
Small humanoid · neutral
AC 13 · HP 16 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +2
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 11 | 14 | 12 | 11 | 13 | 11 |
| Mod | +0 | +2 | +1 | +0 | +1 | +0 |
| Save | +0 | +2 | +1 | +0 | +1 | +0 |
Skills Nature +4, Perception +5, Stealth +6, Survival +5 · Senses passive Perception 15 · Challenge 1/2 (PB +2)
Actions
Longbow. Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage.
Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.
Shortsword. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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