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Pirate Captain

CR 6 Small humanoid with AC 17 and 84 HP. Makes three Rapier or Pistol attacks per turn: Rapier +7 to hit deals 2d8+4 piercing with advantage on the next attack this turn; Pistol +...

Pirate Captain. Small humanoid, neutral.

Languages: Common plus one other language

Small humanoid · neutral

AC 17 · HP 84 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +7

STRDEXCONINTWISCHA
Score101814101417
Mod+0+4+2+0+2+3
Save+3+7+2+0+5+6

Skills Acrobatics +7, Perception +5 · Senses passive Perception 15 · Challenge 6 (PB +3)

Actions

Multiattack. The pirate makes three attacks, using Rapier or Pistol in any combination.

Pistol. Ranged Attack Roll: +7, range 30/90 ft. 15 (2d10 + 4) Piercing damage.

Rapier. Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.