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Guard

Small humanoid with AC 16 and 11 HP, armed with a spear that grants a +3 attack bonus (1d6+1 piercing damage) usable at melee reach (5 ft.) or ranged (20/60 ft.). Moves 30 ft., swi...

Guard. Small humanoid, neutral.

Languages: Common

Small humanoid · neutral

AC 16 · HP 11 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +1

STRDEXCONINTWISCHA
Score131212101110
Mod+1+1+1+0+0+0
Save+1+1+1+0+0+0

Skills Perception +2 · Senses passive Perception 12 · Challenge 1/8 (PB +2)

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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