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Cultist

CR 1/8 neutral humanoid with 9 HP and AC 12. Ritual Sickle grants +3 melee to deal 1d4+1 slashing plus 1 necrotic damage at 5-foot reach. Skills in Deception and Religion (+2 each)...

Cultist. Small humanoid, neutral.

Languages: Common

Small humanoid · neutral

AC 12 · HP 9 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +1

STRDEXCONINTWISCHA
Score111210101110
Mod+0+1+0+0+0+0
Save+0+1+0+0+2+0

Skills Deception +2, Religion +2 · Senses passive Perception 10 · Challenge 1/8 (PB +2)

Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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