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Commoner
Baseline 4-HP NPC with AC 10 and all ability scores at 10. Training trait grants proficiency in one DM-chosen skill with advantage on checks using it. Club attack deals 1d4 bludgeo...
Commoner. Small humanoid, neutral.
Languages: Common
Traits: Training
Small humanoid · neutral
AC 10 · HP 4 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 10 | 10 | 10 | 10 | 10 | 10 |
| Mod | +0 | +0 | +0 | +0 | +0 | +0 |
| Save | +0 | +0 | +0 | +0 | +0 | +0 |
Senses passive Perception 10 · Challenge 0 (PB +2)
Traits
Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Bludgeoning damage.