Bandit
Small humanoid with AC 12, 11 HP, speaks Thieves' cant and Common. Attacks with +3 light crossbow (1d8+1 piercing, 80/320 ft range) or +3 scimitar (1d6+1 slashing, 5 ft reach); 30...
Bandit. Small humanoid, neutral.
Languages: Common, Thieves' cant
Small humanoid · neutral
AC 12 · HP 11 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +1
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 11 | 12 | 12 | 10 | 10 | 10 |
| Mod | +0 | +1 | +1 | +0 | +0 | +0 |
| Save | +0 | +1 | +1 | +0 | +0 | +0 |
Senses passive Perception 10 · Challenge 1/8 (PB +2)
Actions
Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. 5 (1d8 + 1) Piercing damage.
Scimitar. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Slashing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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