Zombie
Medium undead with AC 8 and 15 HP that attacks with a +3 Slam dealing 1d8+1 bludgeoning. Undead Fortitude trait reduces likelihood of being killed outright. Understands Common and...
Zombie. Medium undead, neutral evil.
Languages: Understands Common plus one other language but can't speak
Traits: Undead Fortitude
Medium undead · neutral evil
AC 8 · HP 15 · Speed 20 ft., swim 10 ft., climb 10 ft. · Initiative -2
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 13 | 6 | 16 | 3 | 6 | 5 |
| Mod | +1 | -2 | +3 | -4 | -2 | -3 |
| Save | +1 | -2 | +3 | -4 | +0 | -3 |
Senses darkvision 60 ft., passive Perception 8 · Challenge 1/4 (PB +2)
Immunities Poison · Condition Immunities Exhaustion, Poisoned
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. 5 (1d8 + 1) Bludgeoning damage.