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Young White Dragon

CR 6 Large cold-immune dragon with 123 HP and AC 17. Cold Breath deals 9d8 cold damage in a 30-foot cone (DC 15 CON save for half). Multiattack delivers three Rend strikes at +7 (r...

Granted Features
Automatic:
Cold-immune dragon with 5d8 cold breath cone (DC 12 CON save for half) and Ice Walk trait enabling frictionless movement on icy terrain. Multiattack uses two Rend strikes at +4 (reach 5 ft., 1d8+2 slashing plus 1d4 cold each). Blindsight 10 ft., darkvision 60 ft. CR 2 with 32 HP and AC 16. Search fit: cold breath encounter, icy terrain mobility, young dragon combat.
CR 13 Huge dragon with AC 18 and 200 HP. Cold Breath cone (60-foot range, 12d8 cold damage, DC 19 CON save for half) is primary ranged attack. Multiattack delivers three Rend strikes at +11 to hit (10-foot reach, 2d6+6 slashing plus 1d8 cold each). Cold immunity and Ice Walk trait enable movement on icy terrain without checks or difficult-terrain penalties. Legendary Resistance (3/day, 4/day in lair) negates failed saves. Blindsight 60 ft. and darkvision 120 ft.
CR 20 Gargantuan dragon dealing 14d8 (63) cold damage in a 90-foot cone via Cold Breath (DC 22 CON save for half). Multiattack delivers three Rend strikes at +14 reach 15 feet, each dealing 2d8+8 slashing plus 2d6 cold. Ice Walk removes difficult terrain penalties on ice and snow while allowing frictionless climbing. Legendary Resistance (4/day, 5/day in lair) converts failed saves to successes. Immune to cold; blindsight 60 feet, darkvision 120 feet.

Young White Dragon. Large dragon, chaotic evil.

Languages: Common, Draconic

Traits: Ice Walk

Large dragon · chaotic evil

AC 17 · HP 123 · Speed 40 ft., fly 80 ft., swim 40 ft., climb 20 ft., burrow 20 ft. · Initiative +3

STRDEXCONINTWISCHA
Score18101861112
Mod+4+0+4-2+0+1
Save+4+3+4-2+3+1

Skills Perception +6, Stealth +3 · Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16 · Challenge 6 (PB +3)

Immunities Cold

Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Cold Breath. Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.