Young Brass Dragon
CR 6 large chaotic-good dragon with 110 HP and AC 17. Fire Breath deals 38 (11d6) fire damage in a 40-foot line on DEX save DC 14 (half on success). Sleep Breath forces a 30-foot c...
Young Brass Dragon. Large dragon, chaotic good.
Languages: Common, Draconic
Large dragon · chaotic good
AC 17 · HP 110 · Speed 40 ft., fly 80 ft., swim 20 ft., climb 20 ft., burrow 20 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 19 | 10 | 17 | 12 | 11 | 15 |
| Mod | +4 | +0 | +3 | +1 | +0 | +2 |
| Save | +4 | +3 | +3 | +1 | +3 | +2 |
Skills Perception +6, Persuasion +5, Stealth +3 · Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16 · Challenge 6 (PB +3)
Immunities Fire
Actions
Fire Breath. Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. 15 (2d10 + 4) Slashing damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.