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Will-o'-Wisp
Incorporeal undead with DEX 28, AC 19, lightning immunity, and Incorporeal Movement to phase through creatures and objects—taking 1d10 force damage only if it ends its turn inside...
CR 2
- AC
- 19
- STR
- 1
- DEX
- 28
- CON
- 10
- INT
- 13
- WIS
- 14
- CHA
- 11
Speed5 ft, fly 50 ft, swim 2 ft, climb 2 ft
Actions
- Shock +4 2d8+2 lightning reach 5 ft
- Type
- Small undead
- CR
- 2
- AC
- 19
- STR
- 1
- DEX
- 28
- CON
- 10
- INT
- 13
- WIS
- 14
- CHA
- 11
- Alignment
- chaotic evil
Special Abilities
Ephemeral
The wisp can't wear or carry anything.
Illumination
The wisp sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
Incorporeal Movement
The wisp can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Will-o'-Wisp. Small undead, chaotic evil.
Languages: Common plus one other language
Traits: Ephemeral; Illumination; Incorporeal Movement