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Water Elemental
Water Form allows it to move through 1-inch gaps without squeezing and occupy an enemy's space; Whelm grapples on STR save (DC 15, 4d8+4 bludgeoning initial, 2d8 per turn), restrai...
CR 5
- AC
- 14
- STR
- 18
- DEX
- 14
- CON
- 18
- INT
- 5
- WIS
- 10
- CHA
- 8
Speed30 ft, swim 90 ft, climb 15 ft
Actions
- Multiattack
- Slam +7 2d8+4 bludgeoning reach 5 ft
- Whelm
- Type
- Large elemental
- CR
- 5
- AC
- 14
- STR
- 18
- DEX
- 14
- CON
- 18
- INT
- 5
- WIS
- 10
- CHA
- 8
- Alignment
- neutral
Special Abilities
Freeze
If the elemental takes Cold damage, its Speed decreases by 20 feet until the end of its next turn.
Water Form
The elemental can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Elemental. Large elemental, neutral.
Languages: Primordial (Aquan)
Traits: Freeze; Water Form