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Monsters

Water Elemental

Water Form allows it to move through 1-inch gaps without squeezing and occupy an enemy's space; Whelm grapples on STR save (DC 15, 4d8+4 bludgeoning initial, 2d8 per turn), restrai...

CR 5
AC
14
STR
18
DEX
14
CON
18
INT
5
WIS
10
CHA
8
Speed30 ft, swim 90 ft, climb 15 ft
Actions
  • Multiattack
  • Slam +7 2d8+4 bludgeoning reach 5 ft
  • Whelm
Type
Large elemental
CR
5
AC
14
STR
18
DEX
14
CON
18
INT
5
WIS
10
CHA
8
Alignment
neutral

Special Abilities

  • Freeze

    If the elemental takes Cold damage, its Speed decreases by 20 feet until the end of its next turn.

  • Water Form

    The elemental can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Elemental. Large elemental, neutral.

Languages: Primordial (Aquan)

Traits: Freeze; Water Form