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Warrior Infantry
Small, low-HP combatant with Pack Tactics granting advantage when an ally stands within 5 feet of a target; single spear attack at +3 dealing 1d6+1 piercing (melee 5 ft. reach or r...
Warrior Infantry. Small humanoid, neutral.
Languages: Common
Traits: Pack Tactics
Small humanoid · neutral
AC 13 · HP 9 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 13 | 11 | 11 | 8 | 11 | 8 |
| Mod | +1 | +0 | +0 | -1 | +0 | -1 |
| Save | +1 | +0 | +0 | -1 | +0 | -1 |
Senses passive Perception 10 · Challenge 1/8 (PB +2)
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.