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Warhorse Skeleton
Melee undead mount with AC 13 and 22 HP. Hooves deal 1d6+4 bludgeoning at +6 to hit with 5-foot reach; if the skeleton moved 20+ feet straight toward a Large or smaller target befo...
Warhorse Skeleton. Large undead, lawful evil.
Large undead · lawful evil
AC 13 · HP 22 · Speed 60 ft., swim 30 ft., climb 30 ft. · Initiative +1
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 18 | 12 | 15 | 2 | 8 | 5 |
| Mod | +4 | +1 | +2 | -4 | -1 | -3 |
| Save | +4 | +1 | +2 | -4 | -1 | -3 |
Senses darkvision 60 ft., passive Perception 9 · Challenge 1/2 (PB +2)
Immunities Poison · Condition Immunities Exhaustion, Poisoned
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.