Troll
Regenerates 15 HP at the start of each turn, halted by acid or fire damage. Loathsome Limbs sever one limb (per day, max 4) when bloodied and taking 15+ slashing damage in a turn;...
Troll. Large giant, chaotic evil.
Languages: Giant
Traits: Loathsome Limbs (4/Day); Regeneration
Large giant · chaotic evil
AC 15 · HP 94 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +1
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 18 | 13 | 20 | 7 | 9 | 7 |
| Mod | +4 | +1 | +5 | -2 | -1 | -2 |
| Save | +4 | +1 | +5 | -2 | -1 | -2 |
Skills Perception +5 · Senses darkvision 60 ft., passive Perception 15 · Challenge 5 (PB +3)
Traits
Loathsome Limbs (4/Day). If the troll ends any turn Bloodied and took 15+ Slashing damage during that turn, one of the troll's limbs is severed, falls into the troll's space, and becomes a Troll Limb. The limb acts immediately after the troll's turn. The troll has 1 Exhaustion level for each missing limb, and it grows replacement limbs the next time it regains Hit Points.
Regeneration. The troll regains 15 Hit Points at the start of each of its turns. If the troll takes Acid or Fire damage, this trait doesn't function on the troll's next turn. The troll dies only if it starts its turn with 0 Hit Points and doesn't regenerate.
Actions
Multiattack. The troll makes three Rend attacks.
Rend. Melee Attack Roll: +7, reach 10 ft. 11 (2d6 + 4) Slashing damage.