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Monsters

Treant

Siege Monster doubles damage against objects and structures; Animate Trees magically controls up to two nearby trees (within 60 ft, lasting 1 day or 120 ft range) as full-stat alli...

CR 9
AC
16
STR
23
DEX
8
CON
21
INT
12
WIS
16
CHA
12
Speed30 ft, swim 15 ft, climb 15 ft
Actions
  • Animate Trees
  • Hail of Bark +10 4d10+6 piercing 180 ft
  • Multiattack
  • Slam +10 3d6+6 bludgeoning reach 5 ft
Type
Huge plant
CR
9
AC
16
STR
23
DEX
8
CON
21
INT
12
WIS
16
CHA
12
Alignment
chaotic good

Special Abilities

  • Siege Monster

    The treant deals double damage to objects and structures.

Treant. Huge plant, chaotic good.

Languages: Common, Druidic, Elvish, Sylvan

Traits: Siege Monster