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Succubus

CR 4 fiend with Charm (Dominate Person, DC 15) and Draining Kiss (13d8 psychic damage, reduces max HP) as signature actions; Multiattack pairs Fiendish Touch melee strike (16 psych...

Succubus. Medium fiend, neutral evil.

Languages: Abyssal, Common, Infernal; telepathy 60 ft.

Traits: Incubus Form

Medium fiend · neutral evil

AC 15 · HP 71 · Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft. · Initiative +3

STRDEXCONINTWISCHA
Score81713151220
Mod-1+3+1+2+1+5
Save-1+3+1+2+1+5

Skills Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7 · Senses darkvision 60 ft., passive Perception 15 · Challenge 4 (PB +2)

Resistances Cold, Fire, Poison, Psychic

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target's Hit Point maximum decreases by an amount equal to the damage taken.

Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. 16 (2d10 + 5) Psychic damage.

Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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