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Monsters

Succubus

CR 4 fiend with Charm (Dominate Person, DC 15) and Draining Kiss (13d8 psychic damage, reduces max HP) as signature actions; Multiattack pairs Fiendish Touch melee strike (16 psych...

Succubus. Medium fiend, neutral evil.

Languages: Abyssal, Common, Infernal; telepathy 60 ft.

Traits: Incubus Form

Medium fiend · neutral evil

AC 15 · HP 71 · Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft. · Initiative +3

STRDEXCONINTWISCHA
Score81713151220
Mod-1+3+1+2+1+5
Save-1+3+1+2+1+5

Skills Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7 · Senses darkvision 60 ft., passive Perception 15 · Challenge 4 (PB +2)

Resistances Cold, Fire, Poison, Psychic

Traits

Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.

Actions

Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).

Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target's Hit Point maximum decreases by an amount equal to the damage taken.

Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. 16 (2d10 + 5) Psychic damage.

Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.