Stirge
Proboscis strike (+5 to hit, 1d6+3 piercing) attaches the stirge to its target; while attached, target takes 5 (2d4) necrotic damage at the start of each stirge turn. Stirge or adj...
Stirge. Small monstrosity, unaligned.
Small monstrosity · unaligned
AC 13 · HP 5 · Speed 10 ft., fly 40 ft., swim 5 ft., climb 5 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 4 | 16 | 11 | 2 | 8 | 6 |
| Mod | -3 | +3 | +0 | -4 | -1 | -2 |
| Save | -3 | +3 | +0 | -4 | -1 | -2 |
Senses darkvision 60 ft., passive Perception 9 · Challenge 1/8 (PB +2)
Actions
Proboscis. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage, and the stirge attaches to the target. While attached, the stirge can't make Proboscis attacks, and the target takes 5 (2d4) Necrotic damage at the start of each of the stirge's turns. The stirge can detach itself by spending 5 feet of its movement. The target or a creature within 5 feet of it can detach the stirge as an action.