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Sphinx of Lore
Truesight 120 ft and Inscrutable prevent remote scrying and Insight checks; 300-foot Mind-Rending Roar deals 10d6 psychic damage with WIS save DC 16, incapacitating on failure; Leg...
CR 11
- AC
- 17
- STR
- 18
- DEX
- 15
- CON
- 16
- INT
- 18
- WIS
- 18
- CHA
- 18
Speed40 ft, fly 60 ft, swim 20 ft, climb 20 ft
Actions
- Claw +8 3d6+4 slashing reach 5 ft
- Mind-Rending Roar
- Multiattack
- Spellcasting
- Type
- Large celestial
- CR
- 11
- AC
- 17
- STR
- 18
- DEX
- 15
- CON
- 16
- INT
- 18
- WIS
- 18
- CHA
- 18
- Alignment
- lawful neutral
Special Abilities
Inscrutable
No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage.
Legendary Resistance (3/Day, or 4/Day in Lair)
If the sphinx fails a saving throw, it can choose to succeed instead.
Sphinx of Lore. Large celestial, lawful neutral.
Languages: Celestial, Common
Traits: Inscrutable; Legendary Resistance (3/Day, or 4/Day in Lair)