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Skeleton
CR 1/4 undead minion with AC 14 and 13 HP. Shortbow attacks at +5 for 1d6+3 piercing (80/320 ft. range); melee shortsword at +5 for 1d6+3 piercing (5 ft. reach). Darkvision 60 ft.,...
Granted Features
Automatic:
Slam attack at +3 dealing 1d8+1 bludgeoning damage (reach 5 ft). Undead Fortitude trait negates death at 0 HP on CON save DC 5 + damage taken (unless radiant or critical hit). Immune to poison and exhaustion, resistant to being charmed and poisoned; darkvision 60 ft. and cannot speak despite understanding Common and one other language. Search fit: undead minion slam attacker, death-save mechanic, CR 1/4 basic encounter.
Chaotic evil undead using Multiattack for two Bite strikes per turn, each dealing 1d6+2 piercing plus 1d6 necrotic damage. Claw attack applies 1d4+2 slashing and imposes Paralyzed until end of next turn on non-Undead non-elf creatures (CON save DC 10). Immune to poison, exhaustion, and Charmed conditions; 60 feet darkvision. Search fit: melee undead, paralysis effect, necrotic damage, CR 1 undead combatant.
CR 2 undead with STR +3 bite (1d8+3 piercing plus 2d8 necrotic) and STR +3 claw (2d6+3 slashing, DC 10 CON save or Paralyzed until end of next turn). Stench aura forces CON DC 10 save or Poisoned for affected creatures each turn; success grants 24-hour immunity. Immune to poison, charmed, exhaustion, poisoned; resists necrotic. Search fit: paralyzing claw melee undead, necrotic bite damage, aura poison effect.
Skeleton. Medium undead, lawful evil.
Languages: Understands Common plus one other language but can't speak
Medium undead · lawful evil
AC 14 · HP 13 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 10 | 16 | 15 | 6 | 8 | 5 |
| Mod | +0 | +3 | +2 | -2 | -1 | -3 |
| Save | +0 | +3 | +2 | -2 | -1 | -3 |
Senses darkvision 60 ft., passive Perception 9 · Challenge 1/4 (PB +2)
Immunities Poison · Condition Immunities Exhaustion, Poisoned
Actions
Shortbow. Ranged Attack Roll: +5, range 80/320 ft. 6 (1d6 + 3) Piercing damage.
Shortsword. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Piercing damage.