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Monsters

Sea Hag

Amphibious fey with 52 HP and AC 14. Vile Appearance causes Frightened condition on DEX DC 11 save to any creature within 30 ft. that can see it; Death Glare (WIS DC 11) drops targ...

CR 2
AC
14
STR
16
DEX
13
CON
16
INT
12
WIS
12
CHA
13
Speed30 ft, swim 40 ft, climb 15 ft
Actions
  • Claw +5 2d6+3 slashing reach 5 ft
  • Death Glare
  • Illusory Appearance
Granted Features
Automatic:
Type
Medium fey
CR
2
AC
14
STR
16
DEX
13
CON
16
INT
12
WIS
12
CHA
13
Alignment
chaotic evil

Special Abilities

  • Amphibious

    The hag can breathe air and water.

  • Vile Appearance

    Wisdom Saving Throw: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this hag's Vile Appearance for 24 hours.

Sea Hag. Medium fey, chaotic evil.

Languages: Common, Giant, Primordial (Aquan)

Traits: Amphibious; Vile Appearance