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Sea Hag
Amphibious fey with 52 HP and AC 14. Vile Appearance causes Frightened condition on DEX DC 11 save to any creature within 30 ft. that can see it; Death Glare (WIS DC 11) drops targ...
CR 2
- AC
- 14
- STR
- 16
- DEX
- 13
- CON
- 16
- INT
- 12
- WIS
- 12
- CHA
- 13
Speed30 ft, swim 40 ft, climb 15 ft
Actions
- Claw +5 2d6+3 slashing reach 5 ft
- Death Glare
- Illusory Appearance
Granted Features
Automatic:
- Type
- Medium fey
- CR
- 2
- AC
- 14
- STR
- 16
- DEX
- 13
- CON
- 16
- INT
- 12
- WIS
- 12
- CHA
- 13
- Alignment
- chaotic evil
Special Abilities
Amphibious
The hag can breathe air and water.
Vile Appearance
Wisdom Saving Throw: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this hag's Vile Appearance for 24 hours.
Sea Hag. Medium fey, chaotic evil.
Languages: Common, Giant, Primordial (Aquan)
Traits: Amphibious; Vile Appearance