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Reef Shark
Pack Tactics grants advantage on attacks when an ally is within 5 feet of the target, paired with blindsight 30 ft. and a +4 bite dealing 2d4+2 piercing. Breathes only underwater.
CR 1/2
- AC
- 12
- STR
- 14
- DEX
- 15
- CON
- 13
- INT
- 1
- WIS
- 10
- CHA
- 4
Speed5 ft, swim 30 ft, climb 2 ft
Actions
- Bite +4 2d4+2 piercing reach 5 ft
- Type
- Medium beast
- CR
- 1/2
- AC
- 12
- STR
- 14
- DEX
- 15
- CON
- 13
- INT
- 1
- WIS
- 10
- CHA
- 4
- Alignment
- unaligned
Special Abilities
Pack Tactics
The shark has Advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Water Breathing
The shark can breathe only underwater.
Reef Shark. Medium beast, unaligned.
Traits: Pack Tactics; Water Breathing