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Monsters

Rakshasa

Fiendish Restoration revives the rakshasa in the Nine Hells if killed outside it; Greater Magic Resistance grants automatic saves vs. spells and blocks remote detection. Baleful Co...

CR 13
AC
17
STR
14
DEX
17
CON
18
INT
13
WIS
16
CHA
20
Speed40 ft, swim 20 ft, climb 20 ft
Actions
  • Baleful Command
  • Cursed Touch +10 2d6+5 slashing reach 5 ft
  • Multiattack
  • Spellcasting
Type
Medium fiend
CR
13
AC
17
STR
14
DEX
17
CON
18
INT
13
WIS
16
CHA
20
Alignment
lawful evil

Special Abilities

  • Fiendish Restoration

    If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

  • Greater Magic Resistance

    The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.

Rakshasa. Medium fiend, lawful evil.

Languages: Common, Infernal

Traits: Fiendish Restoration; Greater Magic Resistance