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Oni
Regenerates 10 HP per turn (minimum 1 HP); deals dual-damage Claw (1d12+4 slashing + 2d8 necrotic) at 10-foot reach or Nightmare Ray (2d6+2 psychic, range 60 ft.) inflicting Fright...
CR 7
- AC
- 17
- STR
- 19
- DEX
- 11
- CON
- 16
- INT
- 14
- WIS
- 12
- CHA
- 15
Speed30 ft, fly 30 ft, swim 15 ft, climb 15 ft
Actions
- Claw +7 1d12+4 slashing reach 10 ft
- Multiattack
- Nightmare Ray +5 2d6+2 psychic 60 ft
- Shape-Shift
- Spellcasting
- Type
- Large fiend
- CR
- 7
- AC
- 17
- STR
- 19
- DEX
- 11
- CON
- 16
- INT
- 14
- WIS
- 12
- CHA
- 15
- Alignment
- lawful evil
Special Abilities
Regeneration
The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.
Oni. Large fiend, lawful evil.
Languages: Common, Giant
Traits: Regeneration