Ogre Zombie
Large undead with 85 HP and Undead Fortitude: when reduced to 0 HP, it makes a CON save (DC 5 + damage taken) unless the damage is radiant or a critical hit, dropping to 1 HP on su...
Ogre Zombie. Large undead, neutral evil.
Languages: Understands Common and Giant but can't speak
Traits: Undead Fortitude
Large undead · neutral evil
AC 8 · HP 85 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative -2
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 19 | 6 | 18 | 3 | 6 | 5 |
| Mod | +4 | -2 | +4 | -4 | -2 | -3 |
| Save | +4 | -2 | +4 | -4 | +0 | -3 |
Senses darkvision 60 ft., passive Perception 8 · Challenge 2 (PB +2)
Immunities Poison · Condition Immunities Exhaustion, Poisoned
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.