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Nightmare

Large fiend with 18 STR and AC 13; hooves deal 2d8+4 bludgeoning plus 3d6 fire damage (+6 to hit, 5 ft. reach). Confer Fire Resistance grants a rider resistance to fire. Ethereal S...

Nightmare. Large fiend, neutral evil.

Languages: Understands Abyssal, Common, And Infernal but can't speak

Traits: Confer Fire Resistance; Illumination

Large fiend · neutral evil

AC 13 · HP 68 · Speed 60 ft., fly 90 ft., swim 30 ft., climb 30 ft., (hover) · Initiative +2

STRDEXCONINTWISCHA
Score181516101315
Mod+4+2+3+0+1+2
Save+4+2+3+0+1+2

Senses passive Perception 11 · Challenge 3 (PB +2)

Immunities Fire

Traits

Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.

Hooves. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.