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Minotaur Skeleton

CR 2 undead (45 HP, AC 12) with two melee attacks: Gore (+6, reach 5 ft., 2d6+4 piercing; deals an extra 2d8 piercing and knocks Prone on 20+ ft. charge against Large or smaller fo...

Minotaur Skeleton. Large undead, lawful evil.

Languages: Understands Abyssal but can't speak

Large undead · lawful evil

AC 12 · HP 45 · Speed 40 ft., swim 20 ft., climb 20 ft. · Initiative +0

STRDEXCONINTWISCHA
Score181115685
Mod+4+0+2-2-1-3
Save+4+0+2-2-1-3

Senses darkvision 60 ft., passive Perception 9 · Challenge 2 (PB +2)

Immunities Poison · Condition Immunities Exhaustion, Poisoned

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Slam. Melee Attack Roll: +6, reach 5 ft. 15 (2d10 + 4) Bludgeoning damage.