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Merfolk Skirmisher

Ocean Spear attack (+2 melee or ranged, 5 ft. reach or 20/60 ft. range) deals 1d6 piercing plus 1d4 cold damage and reduces the target's Speed by 10 feet until end of next turn; sp...

Merfolk Skirmisher. Medium elemental, neutral.

Languages: Common, Primordial (Aquan)

Traits: Amphibious

Medium elemental · neutral

AC 11 · HP 11 · Speed 10 ft., swim 40 ft., climb 5 ft. · Initiative +1

STRDEXCONINTWISCHA
Score101312111412
Mod+0+1+1+0+2+1
Save+0+1+1+0+2+1

Senses passive Perception 12 · Challenge 1/8 (PB +2)

Traits

Amphibious. The merfolk can breathe air and water.

Actions

Ocean Spear. Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft. 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. HitomThe spear magically returns to the merfolk's hand immediately after a ranged attack.