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Lion

Large predator with 22 HP and AC 12, dealing 1d8+3 slashing on each of two Rend attacks or replacing one with a WIS save (DC 11) Roar that inflicts Frightened until the start of th...

Lion. Large beast, unaligned.

Traits: Pack Tactics; Running Leap

Large beast · unaligned

AC 12 · HP 22 · Speed 50 ft., swim 25 ft., climb 25 ft. · Initiative +2

STRDEXCONINTWISCHA
Score1715113128
Mod+3+2+0-4+1-1
Save+3+2+0-4+1-1

Skills Perception +3, Stealth +4 · Senses darkvision 60 ft., passive Perception 13 · Challenge 1 (PB +2)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Slashing damage.

Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.