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Imp
CR 1 fiend with Magic Resistance (advantage on saves vs. spells) and at-will Invisibility requiring no components; Shape-Shift action mimics rat, raven, or spider while preserving...
CR 1
- AC
- 13
- STR
- 6
- DEX
- 17
- CON
- 13
- INT
- 11
- WIS
- 12
- CHA
- 14
Speed20 ft, fly 40 ft, swim 10 ft, climb 10 ft
Actions
- Invisibility
- Shape-Shift
- Sting +5 1d6+3 piercing reach 5 ft
Granted Features
Automatic:
- Type
- Small fiend
- CR
- 1
- AC
- 13
- STR
- 6
- DEX
- 17
- CON
- 13
- INT
- 11
- WIS
- 12
- CHA
- 14
- Alignment
- lawful evil
Special Abilities
Magic Resistance
The imp has Advantage on saving throws against spells and other magical effects.
Imp. Small fiend, lawful evil.
Languages: Common, Infernal
Traits: Magic Resistance