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Monsters

Imp

CR 1 fiend with Magic Resistance (advantage on saves vs. spells) and at-will Invisibility requiring no components; Shape-Shift action mimics rat, raven, or spider while preserving...

CR 1
AC
13
STR
6
DEX
17
CON
13
INT
11
WIS
12
CHA
14
Speed20 ft, fly 40 ft, swim 10 ft, climb 10 ft
Actions
  • Invisibility
  • Shape-Shift
  • Sting +5 1d6+3 piercing reach 5 ft
Granted Features
Automatic:
Type
Small fiend
CR
1
AC
13
STR
6
DEX
17
CON
13
INT
11
WIS
12
CHA
14
Alignment
lawful evil

Special Abilities

  • Magic Resistance

    The imp has Advantage on saving throws against spells and other magical effects.

Imp. Small fiend, lawful evil.

Languages: Common, Infernal

Traits: Magic Resistance