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Ice Mephit
Small elemental with cold immunity dealing slashing and cold damage on melee attacks; Frost Breath cone (15 ft, DC 10 CON save, 3d4 cold) and at-will Fog Cloud for obscurement. Dea...
CR 1/2
- AC
- 11
- STR
- 7
- DEX
- 13
- CON
- 10
- INT
- 9
- WIS
- 11
- CHA
- 12
Speed30 ft, fly 30 ft, swim 15 ft, climb 15 ft
Actions
- Claw +3 1d4+1 slashing reach 5 ft
- Fog Cloud
- Frost Breath
- Type
- Small elemental
- CR
- 1/2
- AC
- 11
- STR
- 7
- DEX
- 13
- CON
- 10
- INT
- 9
- WIS
- 11
- CHA
- 12
- Alignment
- neutral evil
Special Abilities
Death Burst
The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.
Ice Mephit. Small elemental, neutral evil.
Languages: Primordial (Aquan, Auran)
Traits: Death Burst