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Monsters

Ice Devil

Ice spear attack paralyzes on hit with 2d8+5 piercing plus 3d6 cold, preventing Bonus Actions and Reactions while reducing Speed by 10 feet until end of its next turn. Multiattack...

CR 14
AC
18
STR
21
DEX
14
CON
18
INT
18
WIS
15
CHA
18
Speed40 ft, swim 20 ft, climb 20 ft
Actions
  • Ice Spear +10 2d8+5 piercing 30 ft reach 5 ft
  • Ice Wall
  • Multiattack
  • Tail +10 3d6+5 bludgeoning reach 10 ft
Type
Large fiend
CR
14
AC
18
STR
21
DEX
14
CON
18
INT
18
WIS
15
CHA
18
Alignment
lawful evil

Special Abilities

  • Diabolical Restoration

    If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

  • Magic Resistance

    The devil has Advantage on saving throws against spells and other magical effects.

Ice Devil. Large fiend, lawful evil.

Languages: Infernal; telepathy 120 ft.

Traits: Diabolical Restoration; Magic Resistance