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Hobgoblin Captain

CR 3 lawful evil fey with Aura of Authority granting Advantage on attack rolls and saves to itself and allies within 10 feet (unless Incapacitated). Multiattack allows two strikes...

Hobgoblin Captain. Medium fey, lawful evil.

Languages: Common, Goblin

Traits: Aura of Authority

Medium fey · lawful evil

AC 17 · HP 58 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +4

STRDEXCONINTWISCHA
Score151414121013
Mod+2+2+2+1+0+1
Save+2+2+2+1+0+1

Senses darkvision 60 ft., passive Perception 10 · Challenge 3 (PB +2)

Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Greatsword. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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