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Monsters

Hell Hound

Fiendish hunter with 58 HP and AC 15, equipped with Pack Tactics (advantage on attacks when ally within 5 feet). Multiattack allows two Bites dealing 1d8+3 piercing plus 1d6 fire e...

Hell Hound. Medium fiend, lawful evil.

Languages: Understands Infernal but can't speak

Traits: Pack Tactics

Medium fiend · lawful evil

AC 15 · HP 58 · Speed 50 ft., swim 25 ft., climb 25 ft. · Initiative +1

STRDEXCONINTWISCHA
Score1712146136
Mod+3+1+2-2+1-2
Save+3+1+2-2+1-2

Skills Perception +5 · Senses darkvision 60 ft., passive Perception 15 · Challenge 3 (PB +2)

Immunities Fire

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Multiattack. The hound makes two Bite attacks.