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Green Hag
Melee striker with AC 17 and 82 HP dealing 1d8+4 slashing plus 1d6 poison per claw, multiattacking twice per turn. Mimicry trait enables animal and humanoid voice imitation (DC 14...
CR 3
- AC
- 17
- STR
- 18
- DEX
- 12
- CON
- 16
- INT
- 13
- WIS
- 14
- CHA
- 14
Speed30 ft, swim 30 ft, climb 15 ft
Actions
- Claw +6 1d8+4 slashing reach 5 ft
- Multiattack
- Spellcasting
Granted Features
Automatic:
- Type
- Medium fey
- CR
- 3
- AC
- 17
- STR
- 18
- DEX
- 12
- CON
- 16
- INT
- 13
- WIS
- 14
- CHA
- 14
- Alignment
- neutral evil
Special Abilities
Amphibious
The hag can breathe air and water.
Mimicry
The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Green Hag. Medium fey, neutral evil.
Languages: Common, Elvish, Sylvan
Traits: Amphibious; Mimicry