Gray Ooze
Corrosive Form damages nonmagical weapons and armor on contact—weapons gain cumulative −1 penalties to attack rolls (destroyed at −5), armor loses AC equivalently (destroyed at AC...
- AC
- 9
- STR
- 12
- DEX
- 6
- CON
- 16
- INT
- 1
- WIS
- 6
- CHA
- 2
- Pseudopod +3 2d8+1 acid reach 5 ft
- Type
- Medium ooze
- CR
- 1/2
- AC
- 9
- STR
- 12
- DEX
- 6
- CON
- 16
- INT
- 1
- WIS
- 6
- CHA
- 2
- Alignment
- unaligned
Special Abilities
Amorphous
The ooze can move through a space as narrow as 1 inch without expending extra movement to do so.
Corrosive Form
Nonmagical ammunition is destroyed immediately after hitting the ooze and dealing any damage. Any nonmagical weapon takes a cumulative -1 penalty to attack rolls immediately after dealing damage to the ooze and coming into contact with it. The weapon is destroyed if the penalty reaches -5. The penalty can be removed by casting the Mending spell on the weapon. The ooze can eat through 2-inch-thick, nonmagical metal or wood in 1 round.
Gray Ooze. Medium ooze, unaligned.
Traits: Amorphous; Corrosive Form