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Monsters

Gibbering Mouther

Aberrant Ground creates difficult terrain in a 10-foot emanation; Gibbering forces WIS save (DC 10) for creatures starting turns within 20 feet, causing the target to roll 1d8 to d...

CR 2
AC
9
STR
10
DEX
8
CON
16
INT
3
WIS
10
CHA
6
Speed20 ft, swim 20 ft, climb 10 ft
Actions
  • Bite +2 2d6 piercing reach 5 ft
  • Blinding Spittle
Type
Medium aberration
CR
2
AC
9
STR
10
DEX
8
CON
16
INT
3
WIS
10
CHA
6
Alignment
chaotic neutral

Special Abilities

  • Aberrant Ground

    The ground in a 10-foot Emanation originating from the mouther is Difficult Terrain.

  • Gibbering

    The mouther babbles incoherently while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 10, any creature that starts its turn within 20 feet of the mouther while it is babbling. Failure: The target rolls 1d8 to determine what it does during the current turn:

    • 1-4: The target does nothing.
    • 5-6: The target takes no action or Bonus Action and uses all its movement to move in a random direction.
    • 7-8: The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.

Gibbering Mouther. Medium aberration, chaotic neutral.

Traits: Aberrant Ground; Gibbering