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Gibbering Mouther
Aberrant Ground creates difficult terrain in a 10-foot emanation; Gibbering forces WIS save (DC 10) for creatures starting turns within 20 feet, causing the target to roll 1d8 to d...
CR 2
- AC
- 9
- STR
- 10
- DEX
- 8
- CON
- 16
- INT
- 3
- WIS
- 10
- CHA
- 6
Speed20 ft, swim 20 ft, climb 10 ft
Actions
- Bite +2 2d6 piercing reach 5 ft
- Blinding Spittle
- Type
- Medium aberration
- CR
- 2
- AC
- 9
- STR
- 10
- DEX
- 8
- CON
- 16
- INT
- 3
- WIS
- 10
- CHA
- 6
- Alignment
- chaotic neutral
Special Abilities
Aberrant Ground
The ground in a 10-foot Emanation originating from the mouther is Difficult Terrain.
Gibbering
The mouther babbles incoherently while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 10, any creature that starts its turn within 20 feet of the mouther while it is babbling. Failure: The target rolls 1d8 to determine what it does during the current turn:
- 1-4: The target does nothing.
- 5-6: The target takes no action or Bonus Action and uses all its movement to move in a random direction.
- 7-8: The target makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack.
Gibbering Mouther. Medium aberration, chaotic neutral.
Traits: Aberrant Ground; Gibbering