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Monsters

Giant Seahorse

Ram attack deals 2d6+2 bludgeoning (9 avg), or 2d8+2 (11 avg) on charge from 20+ feet; AC 14 with 16 HP. Water Breathing restricts breathing to underwater.

CR 1/2
AC
14
STR
15
DEX
12
CON
11
INT
2
WIS
12
CHA
5
Speed5 ft, swim 40 ft, climb 2 ft
Actions
  • Ram +4 2d6+2 bludgeoning reach 5 ft
Type
Large beast
CR
1/2
AC
14
STR
15
DEX
12
CON
11
INT
2
WIS
12
CHA
5
Alignment
unaligned

Special Abilities

  • Water Breathing

    The seahorse can breathe only underwater.

Giant Seahorse. Large beast, unaligned.

Traits: Water Breathing