Giant Rat
CR 1/8 swarm-member beast with AC 13 and 7 HP. Pack Tactics grants Advantage on Bite attacks (+5, 1d4+3 piercing) when an ally within 5 feet of the target is not Incapacitated. DEX...
Giant Rat. Small beast, unaligned.
Traits: Pack Tactics
Small beast · unaligned
AC 13 · HP 7 · Speed 30 ft., swim 15 ft., climb 30 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 7 | 16 | 11 | 2 | 10 | 4 |
| Mod | -2 | +3 | +0 | -4 | +0 | -3 |
| Save | -2 | +5 | +0 | -4 | +0 | -3 |
Skills Perception +2 · Senses darkvision 60 ft., passive Perception 12 · Challenge 1/8 (PB +2)
Traits
Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 feet. 5 (1d4 + 3) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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